文字游戏
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<script setup lang="ts">
import { ref, computed, onMounted } from 'vue'
import { useRouter } from 'vue-router'
import { dailyMissionApi, type DailyMission, DailyMissionStatus, RewardType } from '@/api/dailyMission'
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import Particles from '@/components/Particles/Particles.vue'
const router = useRouter()
const missions = ref<DailyMission[]>([])
const loading = ref(false)
const message = ref('')
const showMessage = ref(false)
const showMsg = (text: string, type: 'success' | 'error' = 'success') => {
message.value = text
showMessage.value = true
setTimeout(() => {
showMessage.value = false
}, 2000)
}
const getStatusText = (status: DailyMissionStatus) => {
switch (status) {
case DailyMissionStatus.Pending:
return '待接取'
case DailyMissionStatus.InProgress:
return '进行中'
case DailyMissionStatus.Completed:
return '待领取'
case DailyMissionStatus.Claimed:
return '已领取'
default:
return '未知'
}
}
const getStatusClass = (status: DailyMissionStatus) => {
switch (status) {
case DailyMissionStatus.Pending:
return 'status-pending'
case DailyMissionStatus.InProgress:
return 'status-progress'
case DailyMissionStatus.Completed:
return 'status-completed'
case DailyMissionStatus.Claimed:
return 'status-claimed'
default:
return ''
}
}
const getRewardIcon = (type: RewardType) => {
switch (type) {
case RewardType.Exp:
return '✨'
case RewardType.Money:
return '💰'
case RewardType.Pill:
return '💊'
case RewardType.Equipment:
return '⚔️'
default:
return '🎁'
}
}
const formatTime = (dateStr?: string) => {
if (!dateStr) return ''
const date = new Date(dateStr)
return `${date.getHours().toString().padStart(2, '0')}:${date.getMinutes().toString().padStart(2, '0')}`
}
const formatRemainingTime = (endTime?: string) => {
if (!endTime) return ''
const end = new Date(endTime)
const now = new Date()
const diff = end.getTime() - now.getTime()
if (diff <= 0) return '已完成'
const minutes = Math.floor(diff / 60000)
const seconds = Math.floor((diff % 60000) / 1000)
return `${minutes}${seconds}`
}
const remainingTimes = ref<Record<number, string>>({})
let timer: number | null = null
const updateRemainingTimes = () => {
missions.value.forEach(mission => {
if (mission.status === DailyMissionStatus.InProgress) {
remainingTimes.value[mission.id] = formatRemainingTime(mission.endTime)
}
})
}
const canAccept = (mission: DailyMission) => mission.status === DailyMissionStatus.Pending
const canClaim = (mission: DailyMission) => mission.status === DailyMissionStatus.Completed
const loadMissions = async () => {
loading.value = true
try {
const data = await dailyMissionApi.getList()
missions.value = data
updateRemainingTimes()
} catch (error: any) {
showMsg(error?.message || '加载任务失败', 'error')
} finally {
loading.value = false
}
}
const handleAccept = async (mission: DailyMission) => {
try {
await dailyMissionApi.accept(mission.id)
showMsg('接取任务成功')
await loadMissions()
} catch (error: any) {
showMsg(error?.message || '接取任务失败', 'error')
}
}
const handleClaim = async (mission: DailyMission) => {
try {
await dailyMissionApi.claim(mission.id)
showMsg('领取奖励成功!')
await loadMissions()
} catch (error: any) {
showMsg(error?.message || '领取奖励失败', 'error')
}
}
const handleGoBack = () => {
router.push('/game')
}
onMounted(() => {
loadMissions()
timer = window.setInterval(updateRemainingTimes, 1000)
})
const activeMissions = computed(() => missions.value.filter(m => m.status !== DailyMissionStatus.Claimed))
const yesterdayMissions = computed(() => activeMissions.value.filter(m => m.isFromYesterday))
const todayMissions = computed(() => activeMissions.value.filter(m => !m.isFromYesterday))
</script>
<template>
<div class="daily-mission-page">
<Particles :particle-count="50" :particle-colors="['#ffffff', '#aaaaaa']" class="particles-bg" />
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<div class="page-container">
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<div class="page-header">
<span class="back-btn" @click="handleGoBack"> 返回</span>
<span class="title">每日任务</span>
<span class="placeholder"></span>
</div>
<div v-if="showMessage" class="toast-message">
{{ message }}
</div>
<div v-if="loading" class="loading">
加载中...
</div>
<div v-else class="missions-content">
<div v-if="yesterdayMissions.length > 0" class="mission-section yesterday-section">
<div class="section-header">
<span class="section-title">昨日任务</span>
<span class="section-badge highlight">待领取</span>
</div>
<div class="mission-list">
<div v-for="mission in yesterdayMissions" :key="mission.id" class="mission-card highlight">
<div class="mission-header">
<span class="mission-name">{{ mission.missionTitle }}</span>
<span class="mission-status" :class="getStatusClass(mission.status)">
{{ getStatusText(mission.status) }}
</span>
</div>
<div class="mission-desc">{{ mission.missionDescription }}</div>
<div class="mission-time">
<span v-if="mission.status === DailyMissionStatus.InProgress">
剩余时间: {{ remainingTimes[mission.id] || formatRemainingTime(mission.endTime) }}
</span>
<span v-else-if="mission.status === DailyMissionStatus.Completed">
已完成请领取奖励
</span>
<span v-else>
挂机时间: {{ mission.spendTimeMinutes }}分钟
</span>
</div>
<div class="mission-rewards">
<span class="rewards-label">奖励:</span>
<span v-for="(reward, idx) in mission.rewards" :key="idx" class="reward-item">
{{ getRewardIcon(reward.rewardType) }}{{ reward.itemName || reward.rewardTypeName }}×{{ reward.count
}}
</span>
</div>
<div class="mission-actions">
<button v-if="canAccept(mission)" class="action-btn accept-btn" @click="handleAccept(mission)">
接取任务
</button>
<button v-if="canClaim(mission)" class="action-btn claim-btn" @click="handleClaim(mission)">
领取奖励
</button>
<button v-if="mission.status === DailyMissionStatus.InProgress" class="action-btn disabled-btn"
disabled>
挂机中...
</button>
</div>
</div>
</div>
</div>
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<div v-if="todayMissions.length > 0" class="mission-section">
<div class="section-header">
<span class="section-title">今日任务</span>
<span class="section-badge">{{todayMissions.filter(m => m.status === DailyMissionStatus.Claimed).length}}/{{
todayMissions.length }}</span>
</div>
<div class="mission-list">
<div v-for="mission in todayMissions" :key="mission.id" class="mission-card">
<div class="mission-header">
<span class="mission-name">{{ mission.missionTitle }}</span>
<span class="mission-status" :class="getStatusClass(mission.status)">
{{ getStatusText(mission.status) }}
</span>
</div>
<div class="mission-desc">{{ mission.missionDescription }}</div>
<div class="mission-time">
<span v-if="mission.status === DailyMissionStatus.InProgress">
剩余时间: {{ remainingTimes[mission.id] || formatRemainingTime(mission.endTime) }}
</span>
<span v-else-if="mission.status === DailyMissionStatus.Completed">
已完成请领取奖励
</span>
<span v-else>
挂机时间: {{ mission.spendTimeMinutes }}分钟
</span>
</div>
<div class="mission-rewards">
<span class="rewards-label">奖励:</span>
<span v-for="(reward, idx) in mission.rewards" :key="idx" class="reward-item">
{{ getRewardIcon(reward.rewardType) }}{{ reward.itemName || reward.rewardTypeName }}×{{ reward.count
}}
</span>
</div>
<div class="mission-actions">
<button v-if="canAccept(mission)" class="action-btn accept-btn" @click="handleAccept(mission)">
接取任务
</button>
<button v-if="canClaim(mission)" class="action-btn claim-btn" @click="handleClaim(mission)">
领取奖励
</button>
<button v-if="mission.status === DailyMissionStatus.InProgress" class="action-btn disabled-btn"
disabled>
挂机中...
</button>
</div>
</div>
</div>
</div>
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<div v-if="activeMissions.length === 0" class="empty-state">
<div class="empty-icon">📋</div>
<div class="empty-text">今日暂无任务</div>
<div class="empty-hint">请明日再来</div>
</div>
</div>
</div>
</div>
</template>
<style scoped>
.daily-mission-page {
min-height: 100vh;
background: #000000;
padding: 20px;
position: relative;
}
.page-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 16px 0;
margin-bottom: 20px;
}
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.page-container {
max-width: 480px;
margin: 0 auto;
position: relative;
z-index: 10;
}
.particles-bg {
position: fixed !important;
top: 0;
left: 0;
width: 100% !important;
height: 100% !important;
}
.back-btn {
color: #666666;
font-size: 0.9rem;
cursor: pointer;
padding: 8px;
}
.back-btn:hover {
color: #ffffff;
}
.title {
color: #ffffff;
font-size: 1.1rem;
font-weight: 500;
}
.placeholder {
width: 60px;
}
.toast-message {
position: fixed;
top: 80px;
left: 50%;
transform: translateX(-50%);
background: rgba(255, 255, 255, 0.9);
color: #000000;
padding: 12px 24px;
border-radius: 8px;
font-size: 0.9rem;
z-index: 1000;
animation: fadeIn 0.3s ease;
}
@keyframes fadeIn {
from {
opacity: 0;
transform: translateX(-50%) translateY(-10px);
}
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to {
opacity: 1;
transform: translateX(-50%) translateY(0);
}
}
.loading {
text-align: center;
color: #666666;
padding: 40px;
}
.missions-content {
display: flex;
flex-direction: column;
gap: 24px;
}
.mission-section {
background: rgba(255, 255, 255, 0.02);
border: 1px solid rgba(255, 255, 255, 0.08);
border-radius: 12px;
padding: 16px;
}
.yesterday-section {
background: rgba(255, 68, 68, 0.05);
border-color: rgba(255, 68, 68, 0.2);
}
.section-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 16px;
padding-bottom: 12px;
border-bottom: 1px solid rgba(255, 255, 255, 0.08);
}
.section-title {
color: #ffffff;
font-size: 1rem;
font-weight: 500;
}
.section-badge {
background: rgba(255, 255, 255, 0.1);
color: #888888;
padding: 4px 12px;
border-radius: 12px;
font-size: 0.8rem;
}
.section-badge.highlight {
background: rgba(255, 68, 68, 0.2);
color: #ff4444;
}
.mission-list {
display: flex;
flex-direction: column;
gap: 12px;
}
.mission-card {
background: rgba(255, 255, 255, 0.03);
border: 1px solid rgba(255, 255, 255, 0.06);
border-radius: 10px;
padding: 14px;
transition: all 0.3s ease;
}
.mission-card.highlight {
background: rgba(255, 68, 68, 0.08);
border-color: rgba(255, 68, 68, 0.3);
box-shadow: 0 0 20px rgba(255, 68, 68, 0.1);
}
.mission-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 8px;
}
.mission-name {
color: #ffffff;
font-size: 0.95rem;
font-weight: 500;
}
.mission-status {
padding: 3px 10px;
border-radius: 10px;
font-size: 0.75rem;
}
.status-pending {
background: rgba(100, 100, 100, 0.3);
color: #888888;
}
.status-progress {
background: rgba(59, 130, 246, 0.2);
color: #3b82f6;
}
.status-completed {
background: rgba(34, 197, 94, 0.2);
color: #22c55e;
}
.status-claimed {
background: rgba(255, 255, 255, 0.1);
color: #666666;
}
.mission-desc {
color: #666666;
font-size: 0.85rem;
margin-bottom: 8px;
}
.mission-time {
color: #ff8844;
font-size: 0.8rem;
margin-bottom: 10px;
}
.mission-rewards {
display: flex;
flex-wrap: wrap;
gap: 8px;
margin-bottom: 12px;
}
.rewards-label {
color: #888888;
font-size: 0.8rem;
}
.reward-item {
background: rgba(255, 136, 68, 0.1);
border: 1px solid rgba(255, 136, 68, 0.2);
color: #ff8844;
padding: 3px 8px;
border-radius: 6px;
font-size: 0.75rem;
}
.mission-actions {
display: flex;
gap: 10px;
}
.action-btn {
flex: 1;
padding: 10px 16px;
border-radius: 8px;
font-size: 0.85rem;
font-weight: 500;
cursor: pointer;
transition: all 0.3s ease;
border: none;
}
.accept-btn {
background: linear-gradient(135deg, #ff8844 0%, #ff6644 100%);
color: #ffffff;
}
.accept-btn:hover {
transform: scale(1.02);
box-shadow: 0 4px 15px rgba(255, 136, 68, 0.3);
}
.claim-btn {
background: linear-gradient(135deg, #22c55e 0%, #16a34a 100%);
color: #ffffff;
}
.claim-btn:hover {
transform: scale(1.02);
box-shadow: 0 4px 15px rgba(34, 197, 94, 0.3);
}
.disabled-btn {
background: rgba(255, 255, 255, 0.05);
border: 1px solid rgba(255, 255, 255, 0.1);
color: #555555;
cursor: not-allowed;
}
.empty-state {
text-align: center;
padding: 60px 20px;
}
.empty-icon {
font-size: 3rem;
margin-bottom: 16px;
}
.empty-text {
color: #ffffff;
font-size: 1.1rem;
margin-bottom: 8px;
}
.empty-hint {
color: #666666;
font-size: 0.9rem;
}
</style>