文字游戏
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<script setup lang="ts">
import { ref, computed, onMounted } from 'vue'
import { useRouter } from 'vue-router'
import { useMonsterStore } from '@/stores/monster'
import { useCharacterStore } from '@/stores/character'
import { ElMessage } from 'element-plus'
import Particles from '@/components/Particles/Particles.vue'
import defaultIcon from '@/assets/images/item-default.svg'
const router = useRouter()
const monsterStore = useMonsterStore()
const characterStore = useCharacterStore()
const getMonsterIcon = (iconName?: string) => {
if (!iconName) return defaultIcon
return `/src/assets/icons/monster/${iconName}`
}
const getMonsterTypeLabel = (type: number) => {
const labels: Record<number, string> = {
1: '普通',
2: '精英',
3: '首领'
}
return labels[type] || '普通'
}
const getMonsterTypeClass = (type: number) => {
const classes: Record<number, string> = {
1: 'type-normal',
2: 'type-elite',
3: 'type-boss'
}
return classes[type] || 'type-normal'
}
const playerId = computed(() => characterStore.currentCharacter?.id || 0)
const playerLevel = computed(() => characterStore.currentCharacter?.levelId || 0)
const canChallenge = (monster: { levelId: number }) => {
return playerLevel.value >= monster.levelId
}
const handleChallenge = async (monster: { id: number; levelId: number }) => {
if (!canChallenge(monster)) {
ElMessage.warning('等级不足,无法挑战')
return
}
router.push(`/battle?id=${monster.id}`)
}
const handleGoBack = () => {
router.push('/game')
}
onMounted(async () => {
if (playerId.value) {
await monsterStore.fetchMonsters(playerId.value)
}
})
</script>
<template>
<div class="monster-list-page">
<Particles :particle-count="50" :particle-colors="['#ffffff', '#aaaaaa']" class="particles-bg" />
<div class="page-container">
<div class="page-header">
<span class="back-btn" @click="handleGoBack"> 返回</span>
<span class="title">怪物挑战</span>
<span class="player-level">Lv.{{ playerLevel }}</span>
</div>
<div v-if="monsterStore.loading" class="loading">
加载中...
</div>
<div v-else-if="monsterStore.monsters.length === 0" class="empty-state">
<div class="empty-icon">👹</div>
<div class="empty-text">暂无可挑战的怪物</div>
</div>
<div v-else class="monster-list">
<div v-for="monster in monsterStore.monsters" :key="monster.id" class="monster-card"
:class="[getMonsterTypeClass(monster.type), { disabled: !canChallenge(monster) }]"
@click="handleChallenge(monster)">
<div class="card-inner">
<div class="card-header">
<div class="card-title-row">
<div class="card-icon">
<img :src="getMonsterIcon(monster.icon)" :alt="monster.name" />
</div>
<div class="card-info">
<span class="card-title">{{ monster.name }}</span>
<span class="card-level">等级 {{ monster.levelId }}</span>
</div>
</div>
<span class="type-badge" :class="getMonsterTypeClass(monster.type)">
{{ getMonsterTypeLabel(monster.type) }}
</span>
</div>
<div class="card-desc">{{ monster.description }}</div>
<div class="card-stats">
<div class="stat-item">
<span class="stat-label">生命</span>
<span class="stat-value health">{{ monster.health }}</span>
</div>
<div class="stat-item">
<span class="stat-label">攻击</span>
<span class="stat-value attack">{{ monster.attack }}</span>
</div>
<div class="stat-item">
<span class="stat-label">防御</span>
<span class="stat-value defense">{{ monster.defense }}</span>
</div>
<div class="stat-item">
<span class="stat-label">暴击</span>
<span class="stat-value">{{ (monster.criticalRate * 100).toFixed(0) }}%</span>
</div>
</div>
<div class="card-rewards" v-if="monster.rewards && monster.rewards.length > 0">
<span class="reward-label">击杀奖励:</span>
<span v-for="reward in monster.rewards" :key="reward.id" class="reward-item">
{{ reward.itemName }} ×{{ reward.count }}
</span>
<span v-if="monster.rewards.length > 2" class="reward-more">+{{ monster.rewards.length - 2 }}</span>
</div>
<div class="card-action">
<span class="action-text">
{{ canChallenge(monster) ? '点击挑战' : '等级不足' }}
</span>
</div>
</div>
</div>
</div>
</div>
</div>
</template>
<style scoped lang="css">
.monster-list-page {
min-height: 100vh;
background: #000000;
padding: 20px;
position: relative;
}
.particles-bg {
position: fixed !important;
top: 0;
left: 0;
width: 100% !important;
height: 100% !important;
}
.page-container {
max-width: 480px;
margin: 0 auto;
position: relative;
z-index: 10;
}
.page-header {
display: flex;
justify-content: space-between;
align-items: center;
padding: 16px 0;
margin-bottom: 20px;
}
.back-btn {
color: #666666;
font-size: 0.9rem;
cursor: pointer;
padding: 8px;
}
.back-btn:hover {
color: #ffffff;
}
.title {
color: #ffffff;
font-size: 1.1rem;
font-weight: 500;
}
.player-level {
color: #888888;
font-size: 0.9rem;
}
.loading {
text-align: center;
color: #666666;
padding: 40px;
}
.empty-state {
text-align: center;
padding: 60px 20px;
}
.empty-icon {
font-size: 3rem;
margin-bottom: 16px;
}
.empty-text {
color: #ffffff;
font-size: 1.1rem;
}
.monster-list {
display: flex;
flex-direction: column;
gap: 12px;
}
.monster-card {
background: rgba(255, 255, 255, 0.02);
border: 1px solid;
border-radius: 12px;
overflow: hidden;
transition: transform 0.2s ease, box-shadow 0.2s ease;
cursor: pointer;
}
.monster-card:hover {
transform: translateY(-2px);
}
.monster-card.disabled {
opacity: 0.5;
cursor: not-allowed;
}
.monster-card.disabled:hover {
transform: none;
}
.type-normal {
border-color: rgba(239, 68, 68, 0.3);
}
.type-elite {
border-color: rgba(139, 92, 246, 0.4);
}
.type-boss {
border-color: rgba(220, 38, 38, 0.5);
}
.card-inner {
padding: 16px;
}
.card-header {
display: flex;
justify-content: space-between;
align-items: center;
padding-bottom: 10px;
border-bottom: 1px solid rgba(255, 255, 255, 0.08);
}
.card-title-row {
display: flex;
align-items: center;
gap: 10px;
flex: 1;
min-width: 0;
}
.card-icon {
width: 36px;
height: 36px;
display: flex;
align-items: center;
justify-content: center;
background: rgba(255, 255, 255, 0.04);
border-radius: 8px;
flex-shrink: 0;
}
.card-icon img {
width: 28px;
height: 28px;
object-fit: contain;
}
.card-info {
display: flex;
flex-direction: column;
min-width: 0;
}
.card-title {
color: #ffffff;
font-size: 1rem;
font-weight: 600;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.card-level {
color: #888888;
font-size: 0.75rem;
}
.type-badge {
padding: 2px 8px;
border-radius: 4px;
font-size: 0.7rem;
font-weight: 500;
white-space: nowrap;
}
.type-badge.type-normal {
background: rgba(100, 100, 100, 0.3);
color: #888888;
}
.type-badge.type-elite {
background: rgba(139, 92, 246, 0.3);
color: #a78bfa;
}
.type-badge.type-boss {
background: rgba(220, 38, 38, 0.3);
color: #fca5a5;
}
.card-desc {
color: #888888;
font-size: 0.8rem;
line-height: 1.4;
margin-top: 10px;
overflow: hidden;
text-overflow: ellipsis;
white-space: nowrap;
}
.card-stats {
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 8px;
margin-top: 12px;
padding: 10px;
background: rgba(255, 255, 255, 0.03);
border-radius: 8px;
}
.stat-item {
text-align: center;
}
.stat-label {
display: block;
color: #666666;
font-size: 0.7rem;
margin-bottom: 2px;
}
.stat-value {
display: block;
color: #ffffff;
font-size: 0.85rem;
font-weight: 500;
}
.stat-value.health {
color: #ef4444;
}
.stat-value.attack {
color: #f97316;
}
.stat-value.defense {
color: #3b82f6;
}
.card-rewards {
display: flex;
flex-wrap: wrap;
align-items: center;
gap: 4px;
margin-top: 10px;
}
.reward-label {
color: #666666;
font-size: 0.7rem;
}
.reward-item {
background: rgba(34, 197, 94, 0.1);
border: 1px solid rgba(34, 197, 94, 0.2);
color: #22c55e;
padding: 2px 6px;
border-radius: 4px;
font-size: 0.7rem;
}
.reward-more {
background: rgba(255, 255, 255, 0.1);
color: #888888;
padding: 2px 6px;
border-radius: 4px;
font-size: 0.7rem;
}
.card-action {
margin-top: 12px;
text-align: center;
}
.action-text {
color: #ff8844;
font-size: 0.85rem;
font-weight: 500;
}
.monster-card.disabled .action-text {
color: #666666;
}
</style>